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AI Insights · Timothy · January 2022

Top 5 3D Realistic Games on Android in Sweden Q4 2021

Explore the performance of the top 5 3D realistic games on the Android platform in Sweden during Q4 2021, including weekly downloads, revenue, and active user trends.

Top 5 3D Realistic Games on Android in Sweden Q4 2021

The fourth quarter of 2021 saw notable activity in the 3D realistic games category on the Android platform in Sweden. Here's a detailed look at the performance of the top 5 games, based on data from Sensor Tower.

State of Survival: Zombie War demonstrated a consistent revenue stream throughout the quarter. Weekly revenue fluctuated between approximately $23K and $29K, peaking at around $29.5K in the week of October 25. Downloads saw a slight dip mid-quarter, with a low of 167 in the week of November 29, but rebounded to 342 by the end of December. Active users experienced a gradual decline from 6.8K at the start of the quarter to around 5.2K in early December, before rising again to 5.7K in the final week.

PUBG MOBILE experienced varied revenue throughout the quarter. Weekly revenue peaked at about $28K in early November and saw another high of $24K in late December. Downloads hovered around 1K weekly, with a notable increase to 1.5K in mid-November and 1.3K in mid-December. Active users remained relatively stable, ranging from 13.3K to 15.6K, with a slight peak of 15.1K in late December.

Fishing Clash: Sport Simulator showed a steady revenue increase, with notable peaks of approximately $10.3K in late October and again in late December. Downloads were modest, generally below 200 per week, with a slight dip to 64 in mid-December. Active users saw a minor decline from 7.8K to around 7.1K in early December but increased to 7.5K by the end of the quarter.

Call of Duty: Mobile Season 8 had a mixed quarter in terms of revenue, with weekly earnings ranging from $3.9K to $7.5K, peaking in late November. Downloads remained consistent, generally between 440 and 957 weekly. Active users were stable, with a slight increase from 17.2K at the start to 18.6K by the end of the quarter.

Age of Origins had steady revenue with highs around $6.9K in late October and $6.4K in late December. Downloads were relatively low, mostly staying below 200 per week, with a notable dip to 62 in late December. Active users saw a slight increase from 1.5K to 1.8K in early November but declined to 1.4K by the end of December.

These insights highlight the diverse performance trends within the 3D realistic games category on Android in Sweden during Q4 2021. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022